For GLÅUGUST, "A short class which is absolutely not a fighter, not a wizard, not a cleric and not a thief." Closing the month out with a fun one.
Monday, August 31, 2026
Saturday, August 22, 2026
GLÅUGUST26: A Thoughtful Place
For GLÅUGUST, "Write a location where roughly 80% or more of the language is directly lifted from a single author or poet". A conversation collaged from the work of Grant Morrison. Spliced text is indicated by a | vertical bar.
Monday, August 17, 2026
GLÅUGUST26: Gore Eclipse
For GLÅUGUST, "Non-Lovecraftian cosmic horror". A weather condition for in-person session play.
GLÅUGUST26: The Classes of Northern Lights v1.1
For GLÅUGUST, "Futility of categorization". The list of the 16 base classes available in my upcoming campaign, with links to the associated post if applicable. The content within is already outdated, surely even moreso in the near future.
Monday, August 10, 2026
GLÅUGUST26: Infection
For GLÅUGUST, "guest stars!". A list of symptoms from Unspent Yarn and procedures for contracting and curing them.
Monday, August 3, 2026
GLÅUGUST26: Nobody
For GLÅUGUST, "Sequel to a Blogpost from Last Year". To be played as an interruption.
Tuesday, July 28, 2026
The Lineman (or, designing again desire)
Another class for Northern Lights, and a discussion of its shortcomings.
Monday, July 27, 2026
Girly Bandwagon: DisΔssembly
An imperfect and imprecise (and very late) addition to the Girly Bandwagon. Dedicated to Unspent Yarn, who continues to inspire and surprise me. Thank you.
Appendix C.a
I'm late to the party as usual, but here's the list of core inspirations for my Northern Lights setting/campaign and its associated GLoGhack, tentatively named Parcel. This list is neither comprehensive nor meaningfully ordered.
Weather and Terrain
An expansion of Tread and my hexcrawl rules, laying out the mechanical effects of terrain and weather.
Thursday, June 11, 2026
Monday, June 8, 2026
The DreΔmer
A quick delta class lifting heavily from Austin Walker's Realis. Take it as a starting class, or add it to a pre-existing character for a different kind of narrative arc. It should comfortably layer on top of whatever dice-based resolution mechanics you're already using.
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| by Studio Ghibli |
Friday, April 10, 2026
Blind Mice at the Open Table
Back when I started planning Northern Lights as a GLoG campaign, I wrote up an alternative to Monster XP/Milestones. They've remained basically unchanged since, and they're a close second to Tread as personal Design Highlights go.
Sunday, February 8, 2026
TotSK Playtest Session 1
This Sunday marked the first session of my GLoGhack's inaugural playtest. The team is going through Skerples' Tomb of the Serpent King, let's see how it went!
Monday, January 19, 2026
Northern Lights v0.3 Release
After much ado, I've organized the basic rules of my gloghack into a single document! It has all the basics for chargen and dungeon-scale gameplay and my next step is to solidify the overworld exploration loop and larger meta-progression mechanics.
Check it out >here<!
Sunday, December 21, 2025
Sunday, October 19, 2025
Friday, October 17, 2025
Friday, October 3, 2025
Glåugustober, Week 1: Lingering Will
I missed out on this year's GLÅUGUST, but late is better than never. I've been thinking a lot about Terra recently, so here's a short Delta class for playing the armor of a dead PC.
Sunday, August 31, 2025
Structure and Intuition (the Shardmind & the Prophet)
Two more Stellar Classes, if you're in Northern Lights then don't look! (sorry)
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GLÅUGUST26: The Questgiver
For GLÅUGUST , "A short class which is absolutely not a fighter, not a wizard, not a cleric and not a thief." Closing the month ou...
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Fundamental to the world of Northern Lights is this: the stars see you, they hate you, and they will unmake you. This effects the world...
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Back when I started planning Northern Lights as a GLoG campaign, I wrote up an alternative to Monster XP/Milestones. They've remained ...





