Showing posts with label Hexcrawl. Show all posts
Showing posts with label Hexcrawl. Show all posts

Monday, July 27, 2026

Weather and Terrain

An expansion of Tread and my hexcrawl rules, laying out the mechanical effects of terrain and weather.

Monday, August 25, 2025

Hexmap Exploration Procedures (ft. the Cartographer)

Each turn on the hexmap for Northern Lights takes one 8-hour Shift, 2 in the day and 1 at night, meaning 3 Shifts covering a full 24 hour day. The party can spend a Shift either Resting or Exploring. I'll be saving the Resting rules for my eventual XP/Advancement article, but this is the post that finally puts to paper the Exploration rules, including the single Most Interesting Mechanic I've Ever Designed. Plus, a class at the end for players wanting to contribute to the navigation process.

GLÅUGUST26: The Questgiver

For GLÅUGUST , "A short class which is absolutely not a fighter, not a wizard, not a cleric and not a thief." Closing the month ou...